With that out of the way, in the wise words of Dwarf Fortress, let’s strike the earth! Basics on Resources If there is anything you want me to elaborate, let me know! Please, feel free to leave me constructive ideas to add, but please don’t nitpick at my every word. I can not write a be-all, end-all guide, but I do hope I can share some insights with you. I may not cover all topics, as my focus is to cover some basics and then discuss what I feel are some oblique or maybe obscure mechanics or byproducts of mechanics that I have stumbled across. There are some mechanics that I struggled with, and I want to pass on my knowledge to others so that they don’t have to go through the same struggles. This guide will hopefully give you some insight into how to work with your beavers to survive and thrive. This industrious tree-munching folk are good at building dams and growing crops, and together, you and them will mold the land to fit your needs: growth of industry by renewable resources. You are about to enter the post-apocalypse where the only survivors are water dwarves, colloquially known as beavers. Making a District: New Colony Style (Brute Force Method)Ī guide to Timberborn of “gee, I wish I knew that” and other useful information.I know I"m a year or two late in the guide making game for this game but trust me, the game was intended to focus on problem solving rather than surviving zombie attacks or unfair droughts. On all the vanilla maps there is no need to hoard resources for any droughts doing so is the best way to kill off your pops. You can build a bridge to the first deep watering hole as seen in the screenshot below this paragraph I also saw in other guides people commenting about thousand islands and how you have to hoard food and water to survive that no you don't. This is the widest dam in the game you have to build for your first drought on a map so I added this section to give some extra help. This was done by raising the work hours to 20 hours a day, building a farm the first day and managing my peeps so that after the farm and watering hole was built that they then focused on making the dam. The image above shows that I was able to dam up the left side of the meandering map 1.5 days before the first drought. So you see, if you do those things then you can beat the game in terms of surviving it but it won't let you do funny things like have a pop of 1 billion beavers crashing your game engine so be ambitious more and have fun. On hard difficulty they won't start you off with a 30 day drought instead you build up to it so in the mean time after the first drought is prepared for you need to take the necessary steps and start researching the medium water storage barrel after you research the forester and tools for that. You also need 1200 food in my opinion in storage. Remember if you have 900 water per 20 guys that combined with having a water source that lasts for 10 days before depleted will allow you to outlast a 30 day drought. But before that research all tools necessary for forrester and get one up asap along with strategically placed maple trees. Research the necessary tools to get medium water storage containers along with damming off any nearby water sources you can so as to procure additional water during more droughts. That's how you survive your first drought. Once those things are taken care of if you are folktails then make houses and reduce the number of work hours your guys are working, if ironteeth make 1-2 breeding pods but only do this after your first harvest begins for the farm. If your new irrigated tiles when the drought comes will appear away from your starting location then make a berry picker otherwise make a farm and a berry picker. how close you are to blocking off tilesĮither build a bridge to get to a deep water source or a two tile water source that is closed off when the drought forms like the one shown inĪfter that then cut down trees, make a water source before you start damming rivers/bridging tiles and make a food gatherer/farm. how close you are to a deep or two tile enclosed water sourceī. In beginning stages of map consider two thingsĪ.
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